rockemsockemrationalagents

find nash equilibrium with fictitious play
git clone https://wehaveforgeathome.hates.computer/rockemsockemrationalagents.git
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commit 40b421513471278aeeea7cc764af836959dcd9aa
parent 44b2ae5e18f616ec738fcd56843f8c7de4929fd5
Author: Ryan Wolf <rwolf@borderstylo.com>
Date:   Wed,  3 Mar 2010 03:07:17 -0800

updating sample output

Diffstat:
MREADME.md | 20++++++++++----------
1 file changed, 10 insertions(+), 10 deletions(-)

diff --git a/README.md b/README.md @@ -18,10 +18,10 @@ Usage To test payoff matrix: - Choice 1 | Choice 2 - ------------------- - Choice 1 | a, b | c, d - Choice 2 | e, f | g, h + Column 1 | Column 2 + --------------------- + Row 1 | a, b | c, d + Row 2 | e, f | g, h Run resera.pl with the arguments @@ -30,13 +30,13 @@ Run resera.pl with the arguments For example, using the Example PD payoff matrix for the wiki page [prisoner's dilemma](http://en.wikipedia.org/wiki/Prisoner%27s_dilemma): $ perl resera.pl 3 3 0 5 5 0 1 1 - Choice 1 | Choice 2 - ------------------- - Choice 1 | 3, 3 | 0, 5 - Choice 2 | 5, 0 | 1, 1 + Column 1 | Column 2 + --------------------- + Row 1 | 3, 3 | 0, 5 + Row 2 | 5, 0 | 1, 1 - Player Column: (0.000000%, 100.000000%) - Player Row: (0.000000%, 100.000000%) + Player 0: (0.000%, 100.000%) + Player 1: (0.000%, 100.000%) The output describes the strategy our players mimicked (both players always chose the second option, e.g. "always defect").