rockemsockemrationalagents

find nash equilibrium with fictitious play
git clone https://wehaveforgeathome.hates.computer/rockemsockemrationalagents.git
Log | Files | Refs | LICENSE

commit 4115d5eb91f9553c2ea37978d636a696feb04c10
parent 022f08af70a64c4ffdafde10bb27435d399706e3
Author: Ryan Wolf <rwolf@borderstylo.com>
Date:   Mon,  1 Mar 2010 13:08:10 -0700

still haven't filled 
Diffstat:
MREADME.md | 6++++--
1 file changed, 4 insertions(+), 2 deletions(-)

diff --git a/README.md b/README.md @@ -1,7 +1,9 @@ Rock 'Em Sock 'Em Rational Agents ==== -See http://en.wikipedia.org/wiki/Fictitious_play for the gist. +See <http://en.wikipedia.org/wiki/Fictitious_play> for the gist. + +See [prisoner's dilemma](http://en.wikipedia.org/wiki/Prisoner%27s_dilemma), [stag hunt](http://en.wikipedia.org/wiki/Stag_hunt), [deadlock](http://en.wikipedia.org/wiki/Deadlock_%28game_theory%29), and [volunteer's dilemma](http://en.wikipedia.org/wiki/Volunteer%27s_dilemma) for examples of games RESERA can play. See [normal-form game](http://en.wikipedia.org/wiki/Normal-form_game) for Usage ----- @@ -18,5 +20,5 @@ TODO * expand summary * take the board as command line arguments * ouput the board -* maybe make the code less ridiculous? +* there's a lot of room to optimise (precomputing $a-$b-$c+$d instead of finding it n times comes immediately to mind)--faster means more iterations * add a fun license